Do you recall those highly original fantasy and SF gamebooks that used to be so popular years ago? You know, 'You come to a fork on the winding trail. If you wish to go west, turn to page 40. If you wish to head east, turn to page 12.'

 

Personally, I adored those solo role-playing adventures that you could play within the bounds of a printed book. I even made a few of them myself.

 

So as a homage to that geeky boyhood love, I'm crafting some modern-day versions of those gamebooks of old, updated for modern ebooks and grown-up minds, and making use of some truly innovative features.

 

The GOOD KING

 

A SOLO GAMEBOOK

As the bored blademaster to House Brightmorning in exile, YOU make the decisions in this solo adventure through the High Wild.
After a thousand years of secret conflict, the Neverwar - the war that never was - is finally over. The Star King and his forces have fallen. The New Order reigns supreme.

Loyal to the bitter end, a defeated House Brightmorning is forced into exile on the remote moon of Gale, where the winds never stop howling.

You play the role of Rooster Quinn, blademaster to the House Brightmorning in their exile. As bodyguard and House Blade, your job is to protect the Lord Brightmorning’s son Brilliant with your life. If young Bril dies, then so do you.
But events on the blowy moon of Gale are about to take a turn for the worse. The Ultras are coming to town, and with them a Soul Hunter on the trail of a Star King supposedly long dead.

With the past finally catching up with the present, keeping the young heir alive may not prove so easy after all ...

 

 

The Good King is a graphical 500+ page Space Fantasy gamebook in which you make the decisions - much like traditional Choose-Your-Own Adventure gamebooks, though updated to make the most of modern e-readers.

 

 

DOWNLOAD HERE!

(BETA VERSION 0.3)

EPUBS

This version is for older e-book readers with smaller screens and lower resolutions (800x600).

This version is for more modern e-readers, plus tablets and computers.

KINDLE (azw)

This version is for older e-book readers with smaller screens and lower resolutions (800x600).

This version is for more modern e-readers, plus tablets and computers.

DOWNLOAD CHARACTER

SHEET:

If you prefer to use pen and paper to record your scores, rather than the digital pages inside the gamebook, just download the following pages and print them.

The High Wild: Neverwar

 

crew welcome pack

(A GAME NOVEL)
Live and work on board a Rogue Prophetship while you read the ongoing story of her mission and crew ...
Join he legendary Child of Jih - one of the last of the living Rogue Prophetships - and her crew of escaped slaves as they fly the spacelanes in disguise, running when they have to and helping where they can.
 
Now on their latest mission, the young Prophetship and crew face the most impossible odds of all - a mission to free the mindwashed captives of an entire prison moon ...

 

 
An innovative Choose-Your-Own Adventure series in a graphical PDF format.

 

 

A WORK IN PROGRESS